Also, scrolling/enhancing has gotten a great deal less pay-to-win with the accession of Star Force enhancement. Maplestory 2 Mesos equipment doesn't have any chance to boom until 12 stars if you're enhancing with this new system, and it's a really low chance. Plus, if you flourish, you are able to keep the potential and scrolling of this boomed item to an identical one. Also, formerly CS exclusive scrolls are available in limited quantities in the rewards shop, and even as drops in-game. MapleStory is slowly becoming less pay2win.
Do not worry, this won't be a lengthy text like this one (which I shut for this particular reason).ButI have left a couple points concerning this particular topic in that thread. It is possible to use some of these as reference, however, don't comment them. Just leave your ideas.
Just to summarize. Just to consider, yes Nexon might have done it wrong when they raised cap damage and exactly the same time, buffing bosses HP, there was also no way to get free cubes when they raised cap. But, the solo facet take too much place in certain gamers mentality particularly when they see those OP players doing cap and solo many end-game supervisors (except tough lotus naturally ).
Why playing a MMORPG if you would like play solo? You may want get 2-2M range clean to solo chaos vellum for instance, but in the event that you can attract 5 additional people and you guys all have 500-600k strike range with adequate percent boss and 90%+ ignore monster def, this is not pay2win however play2win or especially party to triumph.